![]() ![]() Meanwhile, NCSOFT is likely to present directions for its metaverse business that the company is preparing. “The metaverse games we are preparing are not play-to-earn (P2E) games. We aim to create a world for users in the metaverse by converging game and non-game content,” Hong said.In 2006 Lock 'n Load Publishing was officially started. The company's original titles, Lock 'n Load: Band of Heroes, Swift and Bold, World at War: Eisenbach Gap, and Lock 'n Load: Day of Heroes, released within the year, and have subsequently sold through two printings.įrom that humble, three-game beginning, Lock 'n Load Publishing has grown to a game company offering over seventy products including the Nations at War, World at War, Lock 'n Load Tactical, Corps Command, Tank on Tank series, and our company magazine, Line of Fire. In addition to historical, conflict-centered games, Lock 'n Load Publishing has also branched out into science fiction and horror, with All Things Zombie, Space Infantry, and Nuklear Winter '68 all popular with historical and fantasy gamers alike. ^ "NC Lineage W maintains top 1 for a month after its release.^ "Lineage W tops game charts though response remains mixed".^ "Lineage W Unveils Across the Globe"."NCsoft says Lineage W will launch this year for PC, mobile, PS5, and the Switch". The financial failure of Lineage W outside of South Korea and Taiwan is possibly one of the reasons for the reluctance of a European and North American release of the game by NCSoft. This came as a surprise, as Lineage W was aimed to cater to the overseas market. Notably in Japan, the second largest gaming market in Asia, the game found disappointing sale figures, with similar poor performance in countries like Singapore and the United Arab Emirates. Īlthough Lineage W was very successful in the Korean and Taiwanese markets, it did not find similar success in other Asian markets. The game remained at the number one spot on Google Play in South Korea for a full month after its release, with estimated sales of more than 200 billion won (166 million dollars) by December 2021. It is estimated that the game earned 16 billion won every day during the first four days of its release, breaking record of highest first-day revenue a game from the company ever had. ĭespite popular concern, Lineage W topped the Google Store and iOS Store charts in South Korea for several days after its release. Players were concerned with pay-to-win mechanics ported from former titles by NCSoft. Prior to its release, the game had mixed expectations from users and industry experts. Voice-to-text is also included in-game to make easy communication between players. It will support NCSoft in-house AI-Translation that can translate the chat/community/communication in real-time to the player. In order to convert all elements in Lineage from 2.5D to 3D, NCSoft has used Unreal Engine 4 to develop this game. Players from different countries can cooperate and compete in a single server. Lineage W introduces a single build for the global market to create a global battle community. NCSoft CCO Taek Jin Kim marked this game as the final Lineage. Later, NCsoft has updated the website to reveal more information and open for pre-registration. Targeted for worldwide launch with most platforms supported. The week before THE WORLD showcase events, NCSoft announced for new Lineage game that will be set to the largest launching title ever. ![]() The game is also set to be released for the PlayStation 5 and Nintendo Switch. The game supports cross-platform play between mobile, PCs, and consoles.Īlthough the game was set for worldwide release in 2021, it is still unavailable in regions outside of Asia. The game was announced on August 19, 2021, and released for Android, iOS, and Microsoft Windows operating systems on Novemin East Asia. It is a fifth major installment of the Lineage series by using all elements from Lineage game and sharing some elements with the Lineage II title. Lineage W is a massively multiplayer online role-playing game (MMORPG) developed and published by NCSoft. ![]()
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